

I have posed and lit characters for "The Order 1886" (Playstation 4).

My professional profile outside of teaching includes a wide range of real world experience. In 2010 I won "Teacher of the Year" at my college and two years later I won a world wide award "CG and VFX instructor of the Year" by Digital Tutors. I have experience tutoring students 1-on1 since 2006. I've also worked for the Digital Media Academy and have taught Maya and ZBrush to a wide range of learners spanning from high school students to instructors.

I've been teaching Autodesk Maya and Pixologic ZBrush at a college level for 10 years. I'm currently creating courses in Maya, ZBrush, and Substance Painter. You will be provided the proper starting files to follow along. Other Lessons that will continue on what you learned here will included, UV Mapping, Creating Color IDs, Materials in Substance, and Rendering and Lighting. The series is designed to show the workflow from Modeling to Rendering and Lighting but any part can be viewed as a stand alone lesson. This is part of the Creating Advanced Hard Surface Vehicles in Maya Series: These can be viewed in order or feel free to jump into any lesson to just learn a specific technique. There are 57 Video Tutorials averaging about 10 minutes per video.

You will be provided a project files to follow along.Īll files need Maya 2020 or newer to open This tutorial assumes you have a understanding of the Maya Interface. Watch this video from start to finish to see the entire process or jump into any lesson to see how a tool or technique is done in a practical way. Master techniques such as Circularize, Lattice Deformer, Append to Polygon, Quad Draw, Bevel, Snap Together, Extruding Along a Curve, Animation Snapshot, Importing Vector Art and more in over 11 hours of instructional video. Start by learning advanced reference techniques using Sketchfab. You will see this motorcycle created from start to finish. This course is designed to teach you how to take your hard surface modeling skills to the next level. This a step-by-step tutorial showing how to model a realistic motorcycle in Maya. Hard Surface Vehicle Modeling - Maya Tutorial
